Elo Hell is a pretty common topic nowadays, to me it’s a division where you’re visibly better than everyone else but not better enough to single-handedly carry them. Then you start complaining about how bad your teams are and what not. Thing is, even if they are bad, if you cannot carry them, you don’t deserve to be in a higher division.
Escaping “Elo Hell” in low elos is especially easy due to the flaws and mistakes bronze players make. Your enemies are there for a reason as well, take advantage of that. I managed to boost an account from Bronze V to Silver V without losing a single game, having played jungle and mid only.
Now, how do we take advantage of those mistakes? Well, it’s actually pretty easy.
1. Warding – Low elo players and especially people in bronze have a horrid map awareness most of the time, and even if they do ward, they most likely won’t even see you coming until you’re right on their face. Where to ward you ask? Well if you have a ward in your inventory and you’re wondering “What do I do with this ward, do I place it, do I keep it”, well, just do it. Having vision is better than just keeping back 75 gold in your inventory, just ward where ever you feel like is necessary. If you’re losing a game, it’s probably a good idea to ward your own jungle and pick people off. If you’re winning, you should have control and vision of their jungle. Just ward, isn’t really that complicated.
2. Poor item builds – Low elo players would usually build the same type of thing, thinking every champion has an unique item build, when another item would’ve been a better choice. That regards you as well, think on what you’re building and if it’s the best choice for the lane you’re vs-ing. Situational item builds are key to carrying, and there’s a lot of guides out there that state what you can do if you bought x item on y champion and if it will actually be a viable choice.
3. If you’re lvl 6 on your second buff rotation, you should be looking to do something at botlane, get a kill, tower most likely, get dragon and more gold for your team. Objectives should always be above kills at all times, take drake whenever it’s up. As Vi you can even take solo Dragon once you’re 6 or 7. If you’re any other lane, you should probably try and consent your own Jungler to focus botlane and try to do something there. Dragon and botlane are usually the things that win a low elo game, so take advantage of that.
4. The only difference between Bronze and Diamond is: Champion mechanics, reaction time, decision making and not throwing games. Improving your personal champion mechanics isn’t hard at all, just practice them in Normal games or Co-op vs AI, whatever you’re comfortable with. Cs-ing or in short terms farming is important as well, so try going in a custom game, picking a champion you’re comfortable with and get around 80-90 cs by 10 mins. If you don’t make it, practice again. Cs-ing will do you wonders, I recommend trying to cs without any runes or masteries which you’ll find a lot harder. When you head into a normal game with your runes and masteries you’ll find cs-ing a piece of cake. That’s what you need to win lane, improving lane mechanics is also crucial. In Bronze, you should look to win your lane without needing your Jungler’s help.
5. Which leads me to the point that you shouldn’t rage at your teammates for not doing anything. Even if they do feed their lane 0-7, they already feel bad enough to be listening to your trash talk towards them. The game is still carryable, if you have the proper knowledge.
6. Play Duo Queue with someone you’re comfortable with – Don’t get me wrong, carrying a game by yourself is hard, really hard, even for Challenger players themselves playing at a Gold I – Plat elo. This reddit thread covers most of what I’m trying to say: . Duo Queing reduces the chances of you recieving teammates that are not familiar with the game as much as 1 person, but if that one person has the sort of specific skillset that you want to have or already have to carry yourself out of “Elo hell”, then you’d surely have no problems closing out games and gaining elo. And yes, playing Duo Queue raises the enemy team’s MMR by a bit, but after all, if you’re good enough, a small change of MMR shouldn’t really affect you in carrying a game with another person. You’re playing to get better, after all, and what better way to get better than playing against someone who’s had more experience than you.
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You should be 6 on your second buff rotation no matter what as a Jungle, way before 10 mins. A better way to word 3 would be to simple mention the bit about bot and dragon without the level specific part or you may confuse people.
I suggest never duoing. Because you are premade, riot artificially raises your mmr while searching for opponents. If you think you are better than your team, and then handicap them by making them play against higher ranked opponents, you aren’t doing yourself or your team any favors.
On the other hand, I dispise duo queuers and if possible I would only queue up guaranteed Soloq for both teams. Sadly, that doesn’t exist so the only way to ensure you don’t have a duo on your team is to duo.
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It’s a good article, but you should elaborate your information, like for the warding part, give key areas on the map to ward and elaborate more on jungle pathings and gank tips, as well as build paths for popular champions. You should also maybe include some guides people could possibly use. Other than that, it’s a good article, man. What ELO are you, btw?
This is pretty good but I think what you bring up is found in a lot of “how to climb solo queue ladder” guides. I suggest diving deeper into the other aspects of the game, not just mechanics but how to have the right mentality and attitude when playing.
the only thing I would change is the Duo part, duoing puts you against slightly higher skilled players on both your team and the enemy team, putting your own team at disadvantage and yourself and chances are if you’re say bronze 4 and duo with a bronze 4 friend, that’s two people that have to be good enough to be a higher rank to get anywhere closer to it in games. If you’re say plat or higher there’s no much reason not to as they’re more consistent and play mostly to learn but lower elo duoing is another requirement added to both players.
I’d suggest a list of champions in each role and/or a couple Youtube videos where people are watching a replay and explain the mistakes made on both sides. I love those.
starting off with a negative statement like “if you can’t carry them, you are not good enough..” isn’t recommended from a literary perspective, very very easy to turn readers off quickly
Valid point, but at the core it’s also kinda true for the lower ranks. If you actually are significantly better than other people at your rank, you will have a very easy time rising out of it and getting closer to your actual skill level. If on the other hand you are being matched with people who accurately reflect your skill level, you will have to seriously change something about the way you play (for the better) in order to make progress.
you do have the core things down but i think each sections just needs expanding on with some examples like a map with ward placements on and some examples of situational building. with that you could also make a point about core items for champions and why most champions have core items that you will be buying most games
You make my diamondness feel so vulnerable ;( . Only thing I disagree with is the practicing without runes and masteries for csing purposes. I suggest you practice with both the ideal runes and masteries that you be using in game so you can have a better feel for the specific champ.. Well I digress, disagree was probably the incorrect word. It is effective but in certain circumstances it could be counter productive (ie farming under turret). Another two cents, I think you should include something on role diversity. People in Diamond are very versatile in terms of champions and roles as opposed to lower tier players
Pretty much everything I notice myself and team-mates stuffing up EVERY ranked game
The only difference between Bronze and Diamond is: Champion mechanics, reaction time, decision making and not throwing games” is true but the biggest part is knowing every champions abilities, cooldowns ,stun duration, and their what their own champion can do and cant do at all times. if you are looking at getting out of silver id suggest just finding someone to explain things to you in depth because how are you going to improve your decision making without knowing what the decisions are and how and why you make them?
doesn’t tell them where or how or why they should ward, doesn’t give any examples of situational item building